

They could make the primitive crafting stations craft stuff like arrows a lot faster, so you wouldn't need a tek replicator for mass producing stuff. That would alleviate the need for industrial forges. Additionally, they could balance the cost of crafting items so that you no longer need 40,000 metal for an ascendant saddle. Then they could make it so mutations add more power than they currently do, which would give great incentive to tame and breed dinos. They could switch the game up and make it so that dinos matter a little less, and player choice matters a little more, so that you could more easily take down a T-rex on foot while also making it so that riding one doesn't make you a literal god, then that could also alleviate the need for so many tiers of weapons. Then I guess you no longer need shotguns and laser rifles. Imagine that you get a high quality blueprint for a regular bow and that they change the way a bow works so it lets you shoot a little faster, and somehow make its damage output so that it would be a viable end-game weapon. The lack of higher tier weapons/tools/crafting stations could be balanced out simply by finer tuned resource costs for items. Imagine if you not only had triangle and square foundations, but just a lot more "basic" building blocks that let you design a lot more visually interesting constructions.

If they stick with primitive building tiers but manage to expand upon the freedom their current system already provides, that could maybe balance out the lack of higher building tiers. So even if they did decide to keep Ark 2 mostly primal, even through all of its DLCs, I think there are some ways it could work. And then the ability to tame and breed dinos that you can use as mounts and the amount of different dinos you can use just makes it feel like a huge open sandbox. Not to say that it isn't also very frustrating in some ways, there's just something about the way you can construct bases that really seems to hit home with a lot of people. Granted, there are tons of survival builder games I haven't tried yet, but from what I've seen or read about in reviews/YT videos, it seems to me like WC really nailed.

I thought about it some more, and I guess I just wanna add that I think the two most important aspects of Ark are the freedom you have when building, which to me surpasses any other similar game, and the part with taming dinosaurs and riding them. I will say the general UE5 engine preview looked pretty amazing, so if nothing else, it will probably look really cool.
